🛡 Tank Series: Crazy Combos to Expect During V3
🛡 Tank Series: Crazy Combos to Expect During V3

🛡 Tank Series: Crazy Combos to Expect During V3

Date
March 14, 2022
Author
🎭 Darkroamer
Blog Category
Axie Infinity

14 March 2022, @Darkroamer

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Disclaimer: This article by no means is meant to be financial advice! All information provided in this guide could be subject to change. Suggestions and builds are all based on our speculations of V3. Keep up to date with this article and the ongoing conversation in our discord! discord.gg/mttm

🆕 What’s different between V2 and V3?

Origin is truly going to change the game we have all learned to love. With the recent leaks bringing more information on V3 to light, we’re starting to see a lot of new builds and potential meta strategies being theory crafted.

Some of the information that has been leaked that this guide is predicated on are the following assumptions:

  • There are advantages to staying as pure as possible due to the effect of charms & runes.
  • Turn order is random and there will be extra energy given to those who go 2nd.
  • Energy and Cards reset every turn.
  • Shield and secrets will stay even past the end of your turn.
  • Banished cards will be removed from gameplay
  • There is only 1 copy of each card per part within the deck

(Some of this information was gathered from the following sources: 1, 2, 3)

This guide is meant to be a resource for theory crafters and some speculative fun for those wondering what the meta in V3 will look like.

🛡️ Four Tank builds with crazy combos

🐜 The Bug Tank (Time Bomb)

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We’ve seen bug tanks in V2 in multiple seasons. We’ve seen the discard bugs, the Termi bugs, and now recently the cuckoo lifesteal bug. Now with V3 on the horizon, there seems to be a lot of focus on Square Teeth as it may play a crucial role for future bug tanks as it allows you to deal a significant amount of damage for 0 energy.

This card almost acts as a taunt since if the enemy does not reduce your shield value, you can punish them by using your remaining shield as DMG.

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Since there was word that having purer axies will allow more powerful charm/rune synergy and usage, it would be best to prioritize having cards from the same class.

Based on the current information revealed, having secrets that punish enemies for attacking would be the most optimal parts to have as the enemy will be forced to either let you build up shielding and take massive damage next turn or tear down your shield and activate your traps.

Example Build: The Time Bomb Bug Tank (NFA)

Eyes
Ears
Mouth
Horn
Back
Tail
Any Bug eyes
Any Bug ears except Earwing
Square Teeth
Antenna
Snail Shell
Fish Snack/Gravel Ant

🐲 The Reptile Tank (Support vs Bruiser)

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During V2, we saw reptiles become the ultimate bruiser class of Axie Infinity. From builds such as the OG termi, trispiker, and disablesaurs, to the recently created god reflectile.

We think that V3 may bring some card combinations that allow reptile users to play a support-type role. The main focus would be on how many useful secrets the reptile class has and how it can apply these secrets to any axie, including itself.

We also saw that there were multiple taunt cards within Origin such as Ant and Cattail; therefore, it’s not farfetched to believe that Unko (the reptile horn card) may have a similar effect as well, allowing it to be a goliath of a tank.

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Now for those of you that loved the bruiser playstyle, don’t feel lost as there are other cards within the reptile class cards that could make up for another build: The Bruiser Reptile.

The key cards to watch for in this build would be the synergy between Wall Gecko and Razor Bite. These two cards allow you to deal significant damage while bulking up as a tanky boy.

I would imagine that it would be best to pair those two cards with other bruiser-type cards such as Croc or Indian Star to provide more damage when shielding.

Example Builds Support vs Bruiser (NFA)

Eyes
Ears
Mouth
Horn
Back
Tail
Any Reptile Eyes
Any Reptile Ears
Tiny Turtle
Unko
Bone Sail
Snake Jar
Any Reptile Eyes
Any Reptile Ears
Razor Bite
Scaly Spoon/Scaly Spear
Croc/Indian Star
Wall Gecko

🌿 The Plant Tank (Standard All-Rounder)

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Plants have always been known as the go-to tank for everyone in V2.

We expect to see similar things in V3 and that has been made abundantly clear by the plant cards that have been released throughout the month.

We expect that cattail will be the main focus of the tank build since it provides a very necessary buff for tanks: Taunt.

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Obviously, this will tank will prioritize healing and shielding while providing utility such as card draw to the team. This tank will be the most beginner-friendly staple build as it’s a very forgiving build that does not require a large amount of strategy to use effectively.

Pumpkin or Watering Can will likely be the back card of choice on this build and you can really play around with the mouth card depending on what your team comp lacks.

We have information on some of the plant eyes and ears as well and as you can see, some of them are very favorable as a tank card.

Example Build: Standard Plant Tank (NFA)

Eyes
Ears
Mouth
Horn
Back
Tail
Sakura
Papi
Herbivore / Zigzag / Silence Whisper
Rose Bud / Cactus
Pumpkin
Cattail

🐟 The Aqua Tank (Anemone Nightmare)

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I think everyone remembers the horrors of the double anemone builds back in Season 18 of Axie Infinity V2. Well, it seems that the Sky Mavis team may have some plans to bring us back to those times. Some of the card combinations out there allow the double anemone heal tank to return but who knows if they will return stronger or weaker than before. But now that we know that cards can activate when drawn, this adds a whole new dynamic to this game.

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Since the name of the game is card draw, the obvious best way to potentially maximize this cancerous build would be to thin out the deck and maximize your odds of drawing anemone over and over again to sustain yourself. The main focus primarily is on Nimo as it is a very powerful 0 cost card that is also banished once played. Similarly, Goda will also be banished once played and it shuffles a potential energy-burning card into the opponent’s discard pile. Other alternatives include Lam as it is a high damage card whose effects can easily be activated on an aqua that persistently heals.

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Another card that can be included in this build is Telescope which was leaked long ago. As you can see above, Telescope is a valuable tutor card that allows you to search in your deck for an aqua card and has the same banish effect. There is one issue with the build though.... 20 heal is very little, even if it was doubled to 40, this is why we expect charms to be able to increase the amount of healing done. This reliance on charms may be a reason to opt for an aqua mouth card over Goda. However, this is still highly speculative, so don’t read into it too deeply!

Example Build (Double Anemone Aqua)

Eyes
Ears
Mouth
Horn
Back
Tail
Telescope
Any Aqua Ear
Lam / Goda
Anemone
Anenome
Nimo

💡 Conclusion

We hope that this guide has been helpful in sparking those brains of yours! Remember that these were only SOME of the potential pure tanks that we may see in Origin! There are sure to be many ChopSueys and other crazy builds that will surface as users start to figure out the game and theory craft even further. Make sure to stay updated as we publish some of the potential builds for DPS and Support based axie builds! Till next time Gamers! - @Darkroamer

More Resources

Previous Articles

Understanding Roles & Archetypes in Axie Infinity Origins 🛡⚔✨🎲
Understanding Roles & Archetypes in Axie Infinity Origins 🛡⚔✨🎲

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