‣
🔲Neutral
Shady Exchange
Shady Exchange
🔲Neutral
Rune
Solo. Energy +1 in Even Rounds. Add 3 [Dazed] to your deck.
N/A
Mini Legion
Mini Legion
🔲Neutral
Rune
Summoned units have +10 max HP. Deal +2 DMG per summon to all enemies at the start of your turn.
N/A
Moon Stamp
Moon Stamp
🔲Neutral
Charm
(Enhance single-target attack cards) This card targets the second frontmost enemy.
4 PP
Rocket Stamp
Rocket Stamp
🔲Neutral
Charm
(Enhance single-target attack cards) This card can target any enemy.
5 PP
Sun Stamp
Sun Stamp
🔲Neutral
Charm
(Enhance single-target attack cards) This card targets the furthest enemy.
4 PP
Earth Stamp
Earth Stamp
🔲Neutral
Charm
(Enhance Single Target Attack Abilities) Change ability target to the frontmost one.
3 PP
Charm of Endurance III
Charm of Endurance III
🔲Neutral
Charm
(Enhance a Shielding card) Shield Stat +7
3 PP
Charm of Endurance II
Charm of Endurance II
🔲Neutral
Charm
(Enhance a Shielding card) Shield Stat +4
2 PP
Discount Coupon
Discount Coupon
🔲Neutral
Charm
(Enhance any Card) - energy cost. Card’s base stat -40%
5 PP
‣
🍃 Plant
Healing Pulse
Healing Pulse
🍃 Plant
Rune
All teammates regen 8 HP when your turn ends. Increase healing card effects by 20%.
N/A
Miracle Leaf
Miracle Leaf
🍃 Plant
Rune
Start battle with 3 leaf. Non-multihit attacks consume 1 leaf and deal 15 bonus DMG.
N/A
Gaia’s Embrace
Gaia’s Embrace
🍃 Plant
Rune
Solo. Shielding Abilities also Heal HP equal to 100% of Shield gained but grant 25% less Shield.
N/A
Plant Talisman of Faith V
Plant Talisman of Faith V
🍃 Plant
Charm
(Enhance any healing card) Heal stat +10
3 PP
Plant Talisman of Endurance V
Plant Talisman of Endurance V
🍃 Plant
Charm
(Enhance any shielding card) Shield stat +10
3 PP
White Sage
White Sage
🍃 Plant
Charm
(Enhance shield and healing cards) Add cleanse. Card’s base stat -100%
5 PP
Plant Talisman of Endurance IV
Plant Talisman of Endurance IV
🍃 Plant
Charm
(Enhance any shielding card) Shield stat +6
2 PP
Plant Talisman of Endurance IV
Plant Talisman of Endurance IV
🍃 Plant
Charm
(Enhance a healing card) Heal stat +6
2 PP
‣
🐟 Aqua
Hearty Warrior
Hearty Warrior
🐟 Aqua
Rune
Axie max HP +30. Attack cards deal bonus DMG equal to 3% of remaining HP.
N/A
Calcium Armor
Calcium Armor
🐟 Aqua
Rune
Axie max HP +30. At the beginning of your turn, gain shield equal to 3% of max HP.
N/A
Bloodlust
Bloodlust
🐟 Aqua
Rune
Non-Multihit Attacks Steal 15 HP. Multihit Attacks Steal 4 HP per hit.
N/A
Paralyzed Jellyfish
Paralyzed Jellyfish
🐟 Aqua
Charm
(Enhance an attack card) Attack applies vulnerable for 2 turns.
5 PP
Aquatic Energy Drink S
Aquatic Energy Drink S
🐟 Aqua
Charm
(Enhance any card) Add ethereal. Card’s base stat +10%
4 PP
Aquatic Talisman of Power V
Aquatic Talisman of Power V
🐟 Aqua
Charm
(Enhance a non-multihit attack card) ATK +10
3 PP
Aquatic Talisman of Vitality V
Aquatic Talisman of Vitality V
🐟 Aqua
Charm
(Enhance any Abilities) Axie's HP +18
3 PP
Aquatic Talisman of Power IV
Aquatic Talisman of Power IV
🐟 Aqua
Charm
(Enhance a non-multihit attack card) ATK +6
2 PP
Aquatic Talisman of Vitality IV
Aquatic Talisman of Vitality IV
🐟 Aqua
Charm
(Enhance any Abilities) Axie's HP +12
2 PP
‣
🐉Reptile
Regenerator
Regenerator
🐉Reptile
Rune
Solo. When your turn start, Cleanse 2 random debuffs if HP is above 75% or recover 10% of max HP if not.
N/A
Venom Master
Venom Master
🐉Reptile
Rune
Attack cards apply 1 additional poison. Non-multihit attacks deal 1 bonus DMG per 2 poison on target.
N/A
Poison Touch
Poison Touch
🐉Reptile
Rune
Apply 1 poison to attacker. Take 20% less damage from poisoned enemies.
N/A
Delayed Protection
Delayed Protection
🐉Reptile
Rune
When your turn starts, gain 12 shield for each attack this axie took in the previous turn.
N/A
Reptile Talisman of Vitality V
Reptile Talisman of Vitality V
🐉Reptile
Charm
(Enhance any Abilities) Axie's HP +18
3 PP
Reptile Talisman of Faith IV
Reptile Talisman of Faith IV
🐉Reptile
Charm
(Enhance a healing card) Heal stat +6
2 PP
Reptile Talisman of Vitality IV
Reptile Talisman of Vitality IV
🐉Reptile
Charm
(Enhance any Abilities) Axie's HP +12
2 PP
Reptile Energy Drink M
Reptile Energy Drink M
🐉Reptile
Charm
(Enhance any card) Add banish. Card’s base stat +20%.
4 PP
Reptile Talisman of Faith V
Reptile Talisman of Faith V
🐉Reptile
Charm
(Enhance a healing card) Heal stat +10
3 PP
‣
🐦 Bird
Venom Born
Venom Born
🐦 Bird
Rune
Poison on this Axie grants “Healing 1 HP per stack” Instead of HP loss.
N/A
Raven’s Tactic
Raven’s Tactic
🐦 Bird
Rune
Deal 20% bonus DMG if HP is above 50%. Take 20% less DMG if HP is below 50%.
N/A
Feather Descend
Feather Descend
🐦 Bird
Rune
Solo. When your turn starts, grant 2 Feather to your team. This Axie gains back half of the Feather stacks consumed when doing a non-multihit attack.
N/A
Flamingo Hammer
Flamingo Hammer
🐦 Bird
Charm
(Enhance Attack Abilities) Attack applies Fragile for 2 turns.
5 PP
Bird Talisman of Power IV
Bird Talisman of Power IV
🐦 Bird
Charm
(Enhance Non-Multihit Attack Ability) ATK +6
2 PP
Bird Talisman of Power V
Bird Talisman of Power V
🐦 Bird
Charm
(Enhance Non-Multihit Attack Ability) ATK +10
3 PP
Bird Talisman of Focus V
Bird Talisman of Focus V
🐦 Bird
Charm
(Enhance Multihit Attack Ability) ATK +4
3 PP
Bird Energy Drink S
Bird Energy Drink S
🐦 Bird
Charm
(Enhance any Abilities) Add Ethereal. Card’s base stat +10%
4 PP
‣
🦋 Bug
Vault Builder
Vault Builder
🦋 Bug
Rune
When your turn ends, gain Shield equal to (3x the number of cards in your Discard Pile)
N/A
Sturdy Fighter
Sturdy Fighter
🦋 Bug
Rune
Solo. Non-Multihit Attack Abilities deal bonus DMG equal to current Shield.
N/A
Shield Leecher
Shield Leecher
🦋 Bug
Rune
When your turn starts, steal 50% Shield from the Enemy with the highest Shield.
N/A
Collect And Protect
Collect And Protect
🦋 Bug
Rune
In odd Rounds, draw 1 Additional Card when your turn starts. In even Rounds, gain 30 Shield when your turn starts.
N/A
Bug Talisman of Endurance IV
Bug Talisman of Endurance IV
🦋 Bug
Charm
( Enhance a Shielding card ) Shield+6
2 PP
Bug Talisman of Power of IV
Bug Talisman of Power of IV
🦋 Bug
Charm
(Enhance a Non-Multihit Attack card) ATK+6
2 PP
Bug Talisman of Power V
Bug Talisman of Power V
🦋 Bug
Charm
( Enhance a Non-Multihit Attack Card ) ATK +10
3 PP
Bug Talisman of Endurance V
Bug Talisman of Endurance V
🦋 Bug
Charm
( Enhance a Shielding card ) Shield Stat +10
3 PP
Bug Energy Drinks M
Bug Energy Drinks M
🦋 Bug
Charm
(Enahance any card) Add Banish. Card’s base stat +20%.
4 PP
‣
☀ Dawn
Heaven’s Echoes
Heaven’s Echoes
☀ Dawn
Rune
Your allies gain 1 Damage Boost whenever this Axie attacks. You allies gain 8 Shield whenever this Axie uses a Skill.
N/A
Holy Prayer
Holy Prayer
☀ Dawn
Rune
Solo. When your turn starts, remove 2 Curses in your Deck. Heal 10 HP and grant 1 DMG Boost to all teammates when successfully remove a Curse this way.
N/A
Arcane Protection
Arcane Protection
☀ Dawn
Rune
Take 5% less DMG per Buff on this Axie ( Capped at 20% )
N/A
Silence Insence
Silence Insence
☀ Dawn
Charm
(Enhance any Attack card) Attack applies Silence for 2 turns to the frontmost enemy.
5 PP
Dawn Talisman of Focus V
Dawn Talisman of Focus V
☀ Dawn
Charm
(Enhance a Multihit Attack card) ATK +4
3 PP
Dawn Talisman of Faith V
Dawn Talisman of Faith V
☀ Dawn
Charm
(Enhance a Healing card) Heal stat +10
3 PP
Dawn Talisman of Faith IV
Dawn Talisman of Faith IV
☀ Dawn
Charm
(Enhance a Healing card) Heal Stat +6
2 PP
Dawn Energy Drink S
Dawn Energy Drink S
☀ Dawn
Charm
(Enhance any card) Add Ethereal. Card’s base stat +10%.
4 PP
‣
🌙 Dusk
Malediction
Malediction
🌙 Dusk
Rune
Deal 10% more DMG against debuffed Enemies. Take 20% less DMG from debuffed Enemies.
N/A
Gloomy Dice
Gloomy Dice
🌙 Dusk
Rune
Solo. Apply Hex or Fear randomly to all enemies for 2 turns in Odd Rounds.
N/A
Cursed Ritual
Cursed Ritual
🌙 Dusk
Rune
Attacks deal 3 bonus DMG per Curse Ability in your Deck (capped at 15 DMG)
N/A
Dusk Talisman of Power V
Dusk Talisman of Power V
🌙 Dusk
Charm
(Enhance a Non-Multihit Attack card) ATK +10
3 PP
Dusk Talisman of Power IV
Dusk Talisman of Power IV
🌙 Dusk
Charm
(Enhance a Non-Multihit Attack) ATK +6
2 PP
Dusk Talisman of Focus V
Dusk Talisman of Focus V
🌙 Dusk
Charm
(Enhance a Multihit Attack Card) ATK +4
3 PP
Dusk Energy Drink M
Dusk Energy Drink M
🌙 Dusk
Charm
(Enhance any card) Add Banish. Card’s base stat +20%.
4 PP
‣
🛡 Mech
Shield Backup
Shield Backup
🛡 Mech
Rune
Solo. This Axie's Shield isn't removed when enemy's turn ends.
N/A
Last Stand
Last Stand
🛡 Mech
Rune
When taking a fatal hit, survive with 1 HP until the end of turn (active 1 time per battle). Apply an irremovable heal block
N/A
Adaptive Program
Adaptive Program
🛡 Mech
Rune
Gain 10 bonus shield from cards. Gain 3 damage boost whenever using shield card.
N/A
Mech Talisman of Power V
Mech Talisman of Power V
🛡 Mech
Charm
(Enhance a Non-Multihit Attack card) ATK +10
3 PP
Protection Cartridge
Protection Cartridge
🛡 Mech
Charm
(Enhance any card) All teammates gain 2 Shield Boost.
4 PP
Mech Talisman of Power IV
Mech Talisman of Power IV
🛡 Mech
Charm
(Enhance a Non-Multihit Attack card) ATK +6
2 PP
Mech Talisman of Endurance V
Mech Talisman of Endurance V
🛡 Mech
Charm
(Enhance a Shielding card) Shield Stat +10
3 PP
Mech Talisman of Endurance IV
Mech Talisman of Endurance IV
🛡 Mech
Charm
(Enhance a Shielding card) Shield Stat +6
2 PP
Hacker’s Drive
Hacker’s Drive
🛡 Mech
Charm
(Enhance any Attack card) Attack applies Disarmed for 2 turns to the frontmost enemy.
5 PP
‣
🐾 Beast
Dominant Predator
Dominant Predator
🐾 Beast
Rune
Deal 20% More DMG against Bleeding Enemies. Take 10% less DMG from Bleeding Enemies
N/A
Endless Anger
Endless Anger
🐾 Beast
Rune
Solo. Gain 2 Rage when your turn starts. Each Rage grants 1 bonus DMG
N/A
Beast Energy Drink
Beast Energy Drink
🐾 Beast
Charm
(Enhance any card) Add Banish. Card’s base stat +20%
4 PP
Beast Energy Drink S
Beast Energy Drink S
🐾 Beast
Charm
(Enhance any card) Add Ethereal. Card’s base stat +20%.
4 PP
Beast Talisman of Power V
Beast Talisman of Power V
🐾 Beast
Charm
(Enhance a Non-Multihit Attack card) ATK +10
4 PP
Beast Talisman of Vitality IV
Beast Talisman of Vitality IV
🐾 Beast
Charm
(Enhance any card) max HP+20
2 PP
Beast Talisman of Vitality V
Beast Talisman of Vitality V
🐾 Beast
Charm
(Enhance any Abilities) Axie's HP +18
3 PP
Beast Talisman of Power IV
Beast Talisman of Power IV
🐾 Beast
(Enhance a Non-Multihit Attack card) ATK +6
2 PP